Gates of Hell – Is it hell?

I have been playing Gates of Hell: Ostfront again, thinking that I might not have given it a fair shake, but damn – the single-player campaign missions can easiest be described as a bonafide medic simulator. The majority of the gameplay consists of me babysitting my men and making sure they are actually fighting instead of dreaming of a happier place in heaven while red stuff is leaking out of them. Especially so since I use the mod Simple Damage Increase. To be fair, blaming the game for problems when using mods isn’t exactly nice, but to my defense Gates of Hell: Ostfront really needs it! The damage is so low, it’s like the men are shooting with pellet guns otherwise. That mod reminds me of my own that I made for Men of War: Assault Squad 2 called Equality of Men. It addresses the same type of issues I had with that game.

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Alan Wake 2 is… boring

This isn’t a review, and there won’t be one since I just can’t be bothered to play this slow-moving molasses for a game anymore. I did put in another 3-4 hours after my initial impression post, which means I did get to play as Alan finally – in a game named after him. His part is better, but that isn’t saying much as both characters suffer from the same sluggishness in both gameplay and story. I just can’t take it anymore, and I usually love slow-moving survival horror. Something is just way off with everything.

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Colony Ship – Something Quick

After seven hard years of waiting, Colony Ship: A Post-Earth Role Playing Game is finally out. I have only given the game a test run for twenty minutes, so this won’t be a first impression or anything like that. It’s just a quick notice of things that are apparently missing. The things that are missing are a bit baffling to me, as this stuff seems very standard, and in general increase the “immershun” factor by ten if included. Now, I can’t say for certain that these things are missing for sure, but I can’t find a key or option for it. Here is the missing stuff:

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Xenonauts 2 [Early Access] – Round Three

We are back at it boys! It’s time for round three of the Xenonauts 2 Early Access Beta. The game is now feature complete according to the developers. We have also entered milestone 2, which has extended Xenonauts 2 in several ways. I’m a bit unsure about the 180-day limit since I haven’t reached that far yet in my current playthrough. Hopefully, that block is now also gone.

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Alan Wake 2 – Very Early Impressions

I got the chance to try out Alan Wake 2, and what can I say? Already from the start, I feel once again we have a game hyped up by the gaming press to be the second coming of Jesus, but as a game, it leaves much to desire. At least to me. I’m not saying it’s bad per se, but so far it’s been incredibly bland on the gameplay department, mixed with technical issues and performance woes.

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