Rauniot – Wasteland Finland

Welcome to the northern Finnish wasteland, survivor! A setting that even makes the first Fallout seem like a place of joyous happiness. Now, the Finnish people, along with the rest of the Nordics (trust me, I’m one myself) are not the most cheerful of people, especially not the ones from the cold frozen north. So, with that, you can expect a tale of utter misery and human suffering. This is not Grandpa’s fun 50s apocalypse, this is Ragnarök in pure Finnish melancholic – and I like it. 

Continue reading “Rauniot – Wasteland Finland”

Homefront – Korean Rage

Homefront is Kaos Studios‘ second and final game. After the disappointing release of Homefront, THQ at the time decided to axe them. Another studio and brand are dead, in a sea of publishers looking for that sweet Call of Duty 4 money. This is a tale old as religion. Instead of focusing on what made their game good, they decided to chase trends, which in the end proved to be a futile endeavor. However, the game is not all bad, the campaign is entertaining at times, but long gone is the cool futuristic setting. Now, it’s set in a more contemporary setting with some light sci-fi stuff. Just like Frontlines: Fuel of War, Homefront has a strong multiplayer focus, but unlike Frontlines: Fuel of War, it never grabbed me as that game. It feels way too much like CoD. It also comes with added XP, leveling, and soldier kit upgrades – stuff that I don’t enjoy in an online shooter since it makes the immersion and balancing absolutely dreadful.

Continue reading “Homefront – Korean Rage”

Frontlines: Fuel of War – Nostradamus Edition

I used to play Frontlines: Fuel of War by the now-defunct developer Kaos Studios on the good old Xbox 360 because my PC was crap at the time. It was a hell of a game, the multiplayer was awesome, the setting cool, and the weapons interesting and deadly. I would even consider it better than the Battlefield series. It was an entertaining game with great gameplay that was ahead of its time in more than one aspect when it comes to multiplayer. Unfortunately, it didn’t take off, much to my dismay, and since then the genre has fallen off a cliff in my opinion.

Continue reading “Frontlines: Fuel of War – Nostradamus Edition”

A Plague Tale: Requiem – Are we the baddies?

A Plague Tale: Requiem is a stealth-based third-person action/adventure, made by the developers Asobo Studio. It’s a sequel to A Plague Tale: Innocence and the story picks off where the first one left off. Now, I like the Last of Us and its gameplay loop as much as the next guy, and this game is almost a carbon copy of it, at least when it comes to how it is structured, in theory anyway. So, I don’t mind the occasional narrative-driven AAA game, but when the pacing constantly turns the game into a walking simulator, we are going to have a problem.

Continue reading “A Plague Tale: Requiem – Are we the baddies?”

Gears of War: Ultimate Edition – Popping Moles

Gears of War: Ultimate Edition (for Windows 10) is a remaster of the original Gears of War that came out in 2006 for Xbox 360. It was made by Epic Games, and it was a big financial success, popularizing the third-person shooter with cover mechanics. The remaster is made by The Coalition, which has also made the modern 4th, and 5th games in the series. I’m not sure what came over me, but I was in the mood for popping some moles, and what game is better than that than the OG pop-a-mole title! I played it with an Xbox 360 controller to maintain the feel of the 360-days.

Continue reading “Gears of War: Ultimate Edition – Popping Moles”