What is Tiberium? – Command & Conquer Lore

After once again getting into the wonderful world of Command & Conquer, I decided I needed a primer on Tiberium. What the hell is it, and why does everyone want it? In short, it’s the foreign substance that bands the franchise together, and is the cause for everything that happens in it. It’s both a blessing, and a curse upon mankind, which is part of why I have always loved this aspect of the series. But, what exactly is this green substance?

If you, like me, needs a reminder, watch this excellent mini-documentary about the green death:

Continue reading “What is Tiberium? – Command & Conquer Lore”

Star Trek: Elite Force II – Vengeance of the Xenos

Munro is back to kick alien ass, but this time in Federation Space. His part of being a crew member of Voyager is over, but does the more civilized Alpha Quadrant (well, more civilized than the Delta Quadrant anyway) need a Hazard Team? As it is, they do, but not until after some thick Federation red-tape has been cut through. So, is Star Trek: Elite Force II a worthy sequel? In the graphical, and presentation department, it certainly is. Unfortunately, they didn’t learn too much when it comes to the gameplay, and made alien bugs craving a fight in melee the main opponent once again.

Continue reading “Star Trek: Elite Force II – Vengeance of the Xenos”

Star Trek: Voyager – Elite Force – Attack of the Scrimps

Put on your black tights, and make sure the batteries for your phaser are charged. Because it’s time to kill an endless line of alien bugs, and a few humanoids. The prime directive is secondary this time around! Star Trek: Voyager – Elite Force is an old school first-person-shooter in the style of the arena shooters of the past, seeing as it’s made in the Quake 3 Arena engine. However, it feels fairly “modern” in the sense that the mission structure is linear, with a touch of the cinematic, aka cutscenes that propel the story forward. Let’s get into it.

Continue reading “Star Trek: Voyager – Elite Force – Attack of the Scrimps”

Starship Troopers: Terran Command – Territory Mode (Open Beta)

We are back to the hellscape of Klendathu in Starship Troopers: Terran Command – to kill or to be killed by the bugs. This, in the form of a free addition called Territory Mode. It’s in Open Beta currently, so anyone that owns the game on Steam can give it a go. That is what I did. 

Continue reading “Starship Troopers: Terran Command – Territory Mode (Open Beta)”