Assassin’s Creed Chronicles: India – Punjab Adventures

The Assassin’s Creed Chronicles continues with Assassin’s Creed Chronicles: India. While it’s a better game on a technical, story and gameplay level, I’m not sure if I appreciated the added difficulty in the form of assassination immune units, multiple timed events, and forced stealth segments. Specifically the last one, which I think ruined a unique aspect of Assassin’s Creed Chronicles: China. The mechanic that lets you continue despite your failures, but punishes you with a lower score. Now, that is still a thing, yet, way too many levels suffer from insta-restart if you make the tiniest mistake.

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Assassin’s Creed Chronicles: China – Mongol Prevention

It’s once again time to assassinate a bunch of folk. From people of history to the lowly unknown guards, just doing their boring job of walking back and forth, thinking about their life decisions. To eventually not change one thing, so the Templar-Assassin’s Brotherhood war can continue in perpetuity. Yep, I’m going into Assassin’s Creed Chronicles: China a bit salty. It’s because of the drawn out modern-time plot of the Assassin’s Creed franchise that never seems to go anywhere. However, I’m pleased to say that the gameplay is top-notch, even if the story is a standard revenge type of thing, in the usual Assassin’s Creed manner.

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Tails of Iron 2: Whiskers of Winter – Rats on Ice

Welcome to the Kingdom of Rats! No, we are not in the sewers. Like the name might imply, Tails of Iron 2: Whiskers of Winter is a sequel to the excellent 2D-action adventure game Tails of Iron. And much like the first game, Tails of Iron 2 is great as well. Essentially, it’s more of the same, but bigger, with some new mechanics, while other things have changed a bit. So, with that, I can safely say already; if you like the first game, you will enjoy this. Nevertheless, let’s burrow into the details!

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Abathor – Demo Impressions

As typically when it comes to demos, I stumbled over Abathor by pure chance, and once again, I’m glad that I did. Abathor is a cooperative action side-scroller, where you must slaughter strange foes in the masses. It has the typical tropes of these kinds of games that they are expected to contain, and overall, executes them well. Everything from the combat, finding secrets, big bosses, to the platforming.

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Ghost 1.0 – Do androids fear Ghosts?

Ghost 1.0 is a 2D platformer in the “Metroidvania” genre, and it’s made by the developers Unepic fran. It’s set in the future and your role in this somewhat cyberpunk: ish world is to infiltrate a spaceship hanging around in low orbit around earth. Now, I’m not an expert on this genre, even if I have played a few, so I can’t say for certain if it’s a Metroidvania game to its core, but I do think it’s a fair bit linear to truly be a Metroid-like game. However, I had a really good time playing, and even if I didn’t have to search every nook and cranny to find my way through the game.

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