Cyber Knights: Flashpoint – Impressions (semi-review)

Now, after spending about 30 hours in the deadly cyberpunk world of Cyber Knights: Flashpoint, I’m ready to write some impressions. I would rather do a full-blooded review, per usual, but the game is not complete, even after being released as 1.0. Call me autistic, but I think this should mean something, especially in this world of gaming when dubious Early Access releases are very common. I’m not calling Cyber Knights: Flashpoint “dubious”, far from it. Yet, it doesn’t change the fact that it was released unfinished, as I will show in screenshots after the jump. Other than that, it’s a good title for anyone who enjoys X-com-like games. 

Continue reading “Cyber Knights: Flashpoint – Impressions (semi-review)”

Menace – Huge FAQ

Overhype Studios decided to release a huge FAQ about their upcoming game Menace. It contains many juicy bits, that makes it easy now to form what the game will, and will not, be. For example, it will not be a Battle Brothers clone, with an open sandbox structure. It will have a structured story campaign, with a beginning and an end.

Here are some notable questions and answers:

Continue reading “Menace – Huge FAQ”

Found this little thing…

Came across the announcement of Critical Shift in a forum post over at the Codex, and I felt compelled to share it here with my fellow tactical brothers. The gameplay looks like a modern turn-based Xcom title, with heavy SCP influence (but maybe not as silly as some SCP files). Critical Shift is taking place on an abandoned secret base in the Arctic, where researchers have dug up something they shouldn’t have, and now need help from you. Sounds like a true sci-fi classic in the making, at least story-wise. You see, I’m a sucker for everything involving scientists meddling in stuff nobody sane would touch with a ten-meter pole. It’s one of my favorite book genres, within sci-fi/horror. That, and tales of doomed expeditions, so I’m excited. The trailer looks damn cool as well, especially if you enjoy a little gore here and there. Check it out below.

Continue reading “Found this little thing…”

Chains of Freedom – Liquid Loyalty

When I tried the demo back in February this year, I was pleasantly surprised. I expected nothing, yet got an interesting experience for my time downloading. Now, the transition from demo to full game does not always go smoothly, but I’m glad to say that the gameplay is exactly the same in the 1.0 release. The story also progresses as expected, and this could be considered good for almost every game, which is it in this case too. However, Chains of Freedom remains the same to its detriment, seeing as what you get in the demo, is what’s on the menu for the whole campaign. 

Continue reading “Chains of Freedom – Liquid Loyalty”