Baldur’s Gate 3 – Third-Person Goodness [mod collection]

One of the biggest problems I have with Baldur’s Gate 3 is how Larian Studios treats immersion when they have the tools and the visual fidelity to truly make this aspect of the game shine. I’m talking about third-person controls and an overflow of distracting UI elements that can’t be turned off by normal means. For example, the white outline when hovering the mouse over objects like benches, boxes, and so on. Third-person controls can be achieved somewhat by plugging in a controller on the PC, but it’s a horrendous experience since you are stuck with the slow and ugly controller interface. However, with time comes mods, and finally you can play Baldur’s Gate 3 in glorious third-person with keyboard and mouse controls, and it works splendidly. It’s just a shame Larian is too stubborn to do it themself and add it as an option, but as luck will have it, it isn’t too much work to get the good stuff going.

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Xenonauts 2 [Early Access] – Round Three

We are back at it boys! It’s time for round three of the Xenonauts 2 Early Access Beta. The game is now feature complete according to the developers. We have also entered milestone 2, which has extended Xenonauts 2 in several ways. I’m a bit unsure about the 180-day limit since I haven’t reached that far yet in my current playthrough. Hopefully, that block is now also gone.

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Monolith – Abandoned Planet

It’s time for some classic point-and-click adventuring in the form of Monolith. It’s made by the German team Animation Arts that in the past has created games such as Secret Files: Tunguska (which I have reviewed here on the site). Now the question is, does the team still have it in them to produce something truly special? Well, I’m happy to say, they absolutely do. While I didn’t find Monolith as humorous and exciting as Secret Files, it’s still a nice addition to the point-and-click adventure genre that probably won’t disappoint if you enjoy these types of games.

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Alan Wake 2 – Very Early Impressions

I got the chance to try out Alan Wake 2, and what can I say? Already from the start, I feel once again we have a game hyped up by the gaming press to be the second coming of Jesus, but as a game, it leaves much to desire. At least to me. I’m not saying it’s bad per se, but so far it’s been incredibly bland on the gameplay department, mixed with technical issues and performance woes.

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Star Trek: Infinite – Resistance Is Futile

In preparation for Star Trek: Infinite I played a couple of different civilizations in Stellaris with all the minor and major DLCs. While I think it’s a pretty good game, especially now that it has been expanded through countless patches and expansions, I always seem to run into the same issue: total statement and lack of a real purpose. After a while, the galaxy just seems to stop, and kinda “settles in” with nothing major going on, and with that stopping your own civilization’s purpose (this is with roleplaying in mind). The sandbox nature of the game can only take me so far, and I can’t say the silly randomly generated civilizations you meet help much with this. This is where Star Trek: Infinite comes in.

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