All Will Fall – Demo Impressions

All Will Fall is a post-apocalyptic settlement builder in a world that looks like something out of the Kevin Costner film Waterworld. In other words: Humanity has suffered a civilization ending event due to increasing water levels, drowning all the Earth’s cities under the icy cold saltwater. As things go, mankind clings on as a pitiful group of survivors tries to make a new home in this wet and doomed world. And it’s here where you step in, having to guide these castaways in rebuilding an existence for the remaining population.

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Pompeii: The Legacy – Playtest tomorrow!

Pompeii: The Legacy is a city-builder I have kept my eye out on for a couple of months, seeing as it looks like a very classic Roman city builder of old. What’s also cool is that it seems you will be forging a dynasty lasting for the ages while rebuilding Pompeii from the ashes. Certainly, an intriguing concept that fits the theme of the setting. This is made by a solo developer (Siscia Games) that made his own engine for this project. Utmost respect for that, as that is dedication. However, the gameplay remains to be tested, but if you sign up for the playtest, it will start tomorrow the 18th! Here is a sneak peek video down below, if you are curious what it looks like: 

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Crowned In Steel – Demo Impressions

The Conan simulator is here, or at least the demo. I would love to state that Crowned In Steel does a remarkable job at what it set out to do, but I had some minor problems with it. Which, to be fair, is probably a skill issue from my side. So, while it does a fine job looking, and feeling the part, the gameplay is a bit confusing to my old brain, and does not entirely sync with the combat.

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Resident Evil Revelations – Nautical Zombies

As with many games being ported from a hand-held gaming device, Resident Evil Revelations feels and looks a bit under-cooked for a PC release. That doesn’t mean the game is bad, but it means it comes with certain quirks, much like the Metal Gear Solid: Peace Walker release for Xbox 360. The maps are confined, and fairly linear with a minimum of exploration, on top of the dreaded episodic nature of the levels (to be played on the go). Despite this, I had some fun with this title, as I find the CAPCOM zombie survival campiness entertaining, especially with their proven third-person controls. 

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