Unavowed – Mystery Club

Unavowed is technically an adventure / point & click game, yet feels more like a visual novel thanks to its focus on narrative, dialogue and C&C (choice & consequences). The game does have classic problem-solving with you having to pixel hunt, pick up items and match these objects, but the puzzles are on the easy side. Thanks to being easier, though, it does keep the pacing consistent throughout the game. Real veterans of the genre will probably breeze through Unavowed solving issues effortless, thankfully, as stated above, it has more going than just puzzles.

The visuals are great for the most part. Animations, background art, and on screen effects all look great in its pixel splendor, setting the mood for the story. For some reason the human models look a bit stiff to me with lowered quality comparable. They are also very lanky, having strange proportions. It’s a minor blemish on an otherwise fine presentation. The character portraits are well-made, which adds to the visual package. It also makes it easier to sympathize with people you interact with, having them show an expressive face instead of just a small blob of pixels.

When you wake up after last night’s party

Before the story begins, you will have to pick sex, and profession, both which makes the beginning different. Your choices also comes with unique dialogue, and problem-solving opportunities further on in the game. In my latest play-through I picked female as sex, and bartender as my profession which had me start my adventure in a bar. What is common for all starts, though, is that something terrible happens. You get possessed by an evil demon, and for about a year you remain possessed, wrecking havoc on the city of New York. You don’t get to see this, but are told of your deeds after the fact. Here the real game begins, with you standing on a rooftop in the rain, having two people unknown to you doing an exorcism. The demon gets purged from your body, and suddenly after a year of being trapped, you once again regain control – but with no knowledge of the past year. The people that helped you are demon hunters, explorers of the supernatural, and you, having your life being ruined by the demon since you are now a hunted criminal – are offered to join this club of demon hunters, and with nothing to lose, you do so.

Sweet looking indoor garden, but could do without the corpse

Here on you get to follow the overarching narrative of why demon attacks have increased, a fine mystery by itself, but there is also your personal hunt for your past – what has your possessor been up to all this time? These two story segments get intertwined, and while being silly at times, like having a blue genie as your organization master, it is well told and interesting. In general, it’s a fun romp of supernatural events and while the subject can get a bit goofy, the tone is rather serious with brutal murders and suffering.

The characters you meet in the game, especially the other club-members are fantastically well written, and a pure joy to converse with – all with their own personal quirks. My favorite is easily Eli, with Mandala coming close second.

The music for the game is outstanding, I took a real liking to Brooklyn Blue, a jazzy tune that sets the mood instantly for me. You can listen to it below:

Pleasure to my ears

That’s not the only music track that stands out, actually their whole album is filled with awesome tunes. What is also well done is the sound effects, from city background to creepy ghost screams. The voice acting is also great, and fits the different characters. Unfortunately, with headphones on, you can hear some characters “pop” when speaking. It ruins some of the high quality otherwise, but shouldn’t drag down the experience as a whole.

So, do I recommend Unavowed? Well, that should be a given since it’s a fantastic adventure game with high production values. The narrative is engaging, and while maybe on the easier side for a point & click game, the C&C allows for repeat play-troughs. One of Wadjet Eye Games best games to date!

Thanks for reading.

/Thomas

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