Battle Brothers – The last DLC?

For a game that was supposed not to get any DLCs, Overhype Studios sure released plenty over the years – some free, some paid for. I’m not saying this to slag off the game, since the DLCs provided have been a great addition to it, and well worth the money. It has expanded the gameplay, lore and features with many hours of worth of content. But now, with the release of the free expansion Of Flesh and Faith, it seems that we have reached the end of the line for Battle Brothers. I would say, it’s both bad, and good. The bad thing is, since I love Battle Brothers, is that I would love to see more expansions released for it. The game still has so much untapped potential, like for an example, I would like to see the possibility of camp/castle ownership. A way to dump money into your own little mercenary guild, with accommodating fortress. Or, why not expand the game with interior areas, like crypts and the likes? Imagine Battle Brother going dungeon diving – there is so much potential here! Alas, all things must end, I guess.

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The Bureau: XCOM Declassified – A good game?

The confused Xcom. The hated Xcom! The Xcom that wasn’t Xcom. It was a divisive time, and I do agree partly with the naysayers – it sure didn’t feel like the classic games going by the promotional material. But as it turned out, I took a real liking to it. I can’t say anything about the first-person-oil-slick-enemy-Xcom that was the original pitch because that game never got to see the light of day. Instead, we got an underrated little squad-based third-person shooter with RPG elements in the company of a damn good pulp-like story. This game is one of my guilty pleasures, and I think I have finished it three times by now. I’m here to tell you why it’s so good and why you should play it. And there are plenty of reasons to do so!

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