Join the Airborne Rangers!

I noticed this little gem on X while scrolling through my usual junk. It’s a reimagining of a game from all the way back in 1987, called Airborne Ranger. And from what I have read, and seen from the trailers, it sure looks promising. A friend I showed the game to said it reminded him of Hidden & Dangerous, mixed with Men of War. I have to say, I agree with him, but I would like to add some Metal Gear Solid V into this blend. Airborne Ranger: FightOut promises a lot – from stealth, to tactical milsim stuff, all made for either solo play, or co-op up to four players. Since we haven’t had a good game in this style for ages, I’ll stay optimistic and look forward to it! I must add that it’s not out yet, and I didn’t notice a date anywhere. But I have a feeling we won’t have to wait for long. Check out the trailer below.

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What is Tiberium? – Command & Conquer Lore

After once again getting into the wonderful world of Command & Conquer, I decided I needed a primer on Tiberium. What the hell is it, and why does everyone want it? In short, it’s the foreign substance that bands the franchise together, and is the cause for everything that happens in it. It’s both a blessing, and a curse upon mankind, which is part of why I have always loved this aspect of the series. But, what exactly is this green substance?

If you, like me, needs a reminder, watch this excellent mini-documentary about the green death:

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Command & Conquer: Tiberian Sun – Green Armageddon

Climb into your Tiberium proof suit, because we are heading for the ecological apocalypse of Command & Conquer: Tiberian Sun. This is one of the more unique settings of the franchise, a setting that unfortunately fell off a little in the future games. In Tiberian Sun we get to experience battles in the Tiberium wastelands of Earth in this direct sequel. And what a sequel it is. Command & Conquer: Tiberian Dawn was a cool game, and certainly sets up the story and lore. However, compared to Tiberian Sun it feels a little mundane looking back, seeing as that conflict took place in the 90s with mostly conventional weapons and vehicles. Tiberian Sun is a totally different beast that plays into what I love about sci-fi with a war theme: a dystopian world, filled with wondrous tech, but rests on the brink of destruction.

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Dune 2000 – Cravings for Melange

It’s time to go back to 1998 and take a stroll down Westwood lane. Well, almost anyhow. According to the Wiki page, it was actually made by Intelligent Games Ltd, while Westwood published it, as far I understand. A bit surprising to me. But the genetics of a Westwood title can be found in Dune 2000. It even got the cheesy FMVs (full-motion-videos) between missions, and the engine used for gameplay is the Command & Conquer one. I remember trying this game back in the day, and I wasn’t too impressed, seeing as it was mostly a reskin of that game. However, now some 20 years later, I couldn’t care less. I should also add that Dune 2000 is a remake of the legendary RTS game Dune II: Battle for Arrakis. When that game came out, it blew my tiny mind. It was my first dip into the RTS war-gaming sea, and ever since then I fell in love with the genre. I suspect this story is the same for many millennials.

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Command & Conquer 4 – What the hell?

Having never played the final game in the Command & Conquer series before, I thought it was about time. To finally experience the ending for myself, and see how the legacy of Kane finishes. I know about the controversy, of course. How disappointed fans were of this release – but, really, how bad can it truly be? Well, as I soon learned, very bad indeed. The suffering starts even way before actually playing the game. To play Command & Conquer 4 you must first login to their servers, and nine times out of ten, the EA servers just refuse to connect. Luckily, or should I say, unluckily, I managed to log on…

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