Gothic 1 Remake – Video Dev Log #4 [Video]

Despite the recent controversy regarding the uglifying of Gomez’s sex slaves, I’m still excited about the Gothic 1 Remake—at least, as much one can be for a recreation of a classic. This latest devlog goes into depth of the story, and to me, it seems clear a lot of effort has been put into maintaining what the original was, yet expanding it in parts. What’s interesting here is that they are collaborating with Mattias Filler, one of the original writers—and you can say that his role in the franchise, and Piranha Bytes (RIP) games are legendary. So this must be a good sign! Going by what he says in the video, he seems genuinely glad to be able to fix some writing inconsistencies that he missed back in the day. Check out the devlog video after the click!

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Terminator 2D: NO FATE – Launch Trailer [Trailer]

Boy, this one looks fun! Especially for someone that adores the two first movies. While I find Terminator, the better film of the two, Terminator 2 is no slouch when it comes to the action. Terminator 2D: NO FATE is essentially the whole plot line of the sequel—now in the form of a sleek looking 2D platformer made in exquisite pixel art. The atmosphere, world detail and the animations look to be absolutely top-notch going by the trailer. It’s set to release in two days (12th) from now on Steam—so make sure to warm up the mini-gun in time! Check out the cool trailer after the jump.

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Lost Key – The Path of Illumination [Trailer]

A friend sent me a trailer of Lost Key – The Path of Illumination—and what can I say? My friend must know me well, because this type of adventure title is right up my alley. It’s a mystery game, set in England, with you having to clear your name after being accused or murder. A big point of interest for the game is that it takes place during the late ’90s—an era that I miss to this day. Yeah, I’m becoming old and overly sentimental. On the visual style, it looks very pleasant, with a clear pixel-art throwback to the days of LucasArts

The only negative thing I picked up on is the critique their former game got for being somewhat preachy and stiff when it comes to dialogue. Not having played it myself, it’s impossible to pass judgment. However, if true, I hope it’s something they took to heart and improved upon. No release date has been set, but I assume next year. Check out the trailer for yourself after the jump!

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The Blood of Dawnwalker [Gameplay video #2]

Another long-form gameplay video is out for the RPG The Blood of Dawnwalker to showcase the different paths you can take to complete quests. Just like in my comment on the first video, the similarity to Witcher 3 is still very palpable. Now, I have warmed up to it more since, and it will probably be an interesting gritty semi-grounded RPG worth playing. Yet it can’t seem to escape that “copied” legacy. If this is a negative, it all depends on how the world feels, of course. If the design is cloned from Witcher 3, it risks being an extremely static world where people don’t mind you ransacking their house for loot. Oh, a priceless heirloom from grandma—worth 2 gold coins? *yoink*.

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UnderRail 2: Infusion [Lands on Steam]

UnderRail 2: Infusion finally gets a Steam page, which I assume means a release is imminent. With imminent, I mean, five to ten years. Because if it’s something the developer, Stygian Software, are not known for: It’s speed. Jokes aside, the game is looking great. Just check out that juicy trailer (is that ragdoll effects?), and the GIFs presented on the store page. The crafting system looks like something else, both visually and mechanically. I know I’m going to spend a lot of time on that, tweaking my gun until perfect killing potential is achieved. 

What I noticed is that the title got “2” now. I might be behind on the lore here, but I thought Infusion was going to be a spin-off, and not a true sequel. This is new information to me. A sequel comes with somewhat bigger expectations, but I don’t doubt that Stygian is up to the task! Release date is set to “to be announced”, so probably a while out. Yet, it certainly feels closer than before!