Warhammer 40,0000: Battlesector is Warhammer game number 543, and this one is made by Black Lab Games. It’s a turn-based tactical game, and while it’s a PC game in sense of story, progression, talent system, etc., it resembles the board game type of army battles people do face to face. With that, I mean you are limited to what force you can scrounge up with the army points you are given on each battle encounter. A bit gamey perhaps, but it holds true to the roots from what I gather. Regardless, it’s still a game with a typical campaign, story, and stoic Space Marines spouting platitudes. And well, it couldn’t be more boring!
Continue reading “Warhammer 40,000: Battlesector – Grimsnooze”Tag: Turn-Based
Who likes real time anyway?
Wartales – Early Access Impressions
Wartales is a tactical turn-based RPG by Shiro Games. It’s easiest described as a mix between Battle Brothers, Mount & Blade, and Darklands, and like those you create a mercenary group to set out for riches, power, or maybe even infamy. Recently they released a major update for their game, so I thought – why not give it a go (again)? And here I am giving my impressions after clocking in 22 hours or so, which to be fair has me only scraping off a bit of the top of the content provided. It’s a big game already!
Continue reading “Wartales – Early Access Impressions”Zodiac Legion – Demo Impressions

Recently tried the demo of Zodiac Legion which you can find on their Steam page, and the best way I can describe it by the few missions the demo comes with is that it is fantasy X-com. The game is tactical turn-based, and while the demo showcase each unit having different stats and weapons, I couldn’t tell if there was any kind of inventory management. I suspect you will be recruiting based on classes, and that will be it, but don’t quote me on that. Hopefully units in the full game will be able to gain ranks, be upgradable and in that way go beyond meat shield status like how they come across in the demo.
Continue reading “Zodiac Legion – Demo Impressions”Songs of Conquest – Early Access Impressions
The HoMM-inspired turn-based fantasy strategy game Songs of Conquest is finally here, or well, at least in early access mode. It comes with multiplayer, 2 minor campaigns, and skirmish maps against the AI. I’m a campaign guy myself, so this impression will mostly focus on just that. I also want to say that I’m not a HoMM aficionado. I have played the games in the past, and liked them okay enough, but never really got into them that much. My favorite in this genre is probably King’s Bounty: The Legend from 2008. With that said, here we go!
Continue reading “Songs of Conquest – Early Access Impressions”Dead State – Fifty Shades of Brown
Zombies might be overplayed in all forms of media, yet, I don’t seem to tire of this horror trope. Why that is, I don’t know, but I suspect it has something to do with the apocalyptic setting – the melancholic stillness of the end combined with spurts of pure dread in the form of the walking dead. The constant feeling of doom is a nice atmosphere builder too and is never lost on me. I do ignore everything action or comedy-orientated though, zombie killing for the act of killing because of gore does not interest me. It got to have that human despair intermixed with existentialism to work for me. And Dead State got that in spades!
Continue reading “Dead State – Fifty Shades of Brown”



