Onimusha: Warlords is an action-adventure/survival horror set in feudal Japan, which here, unlike real history is infested with demons and the mindless undead. It was made and released by Capcom back in 2001 for the Playstation 2. I do own the game on that system, but I decided to play it on the computer emulated with PCSX2. I had no trouble at all running it, the only setting I had changed was renderer to software. I played the game with a Playstation 4 controller plugged into the computer, which as usual matched all the in-game prompts and tutorials. In true survival horror fashion, the game has wonderful pre-rendered backgrounds with characters and monsters in 3D. Onimusha also controls like the olden days with tank controls, the sticks on the controller are unused – only the D-pad is used for movement. So, is it any good, and does it work as a survival horror in the veins of Resident Evil?
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Eternal Darkness: Sanity’s Requiem
Eternal Darkness is a Lovecraft-inspired survival horror from all the way back in 2002. It was made by Silicon Knights and released for Nintendo Gamecube only. However, thanks to emulators (Dolphin in this case), it’s possible for even me to play it without too much trouble. I did try it out when it was released, though, since I borrowed a friend’s Gamecube to play this game specifically and Resident Evil (the remaster). I don’t remember the reason, but I never got very far – I can only assume my focus was on finishing Resident Evil before I had to return the console. Anyway, here we are, and I have just completed Eternal Darkness, and what can I say? It’s a great addition to the genre, even if a bit linear at times. It did feel good to once again have to use tank controls and experience fixed camera angles. It’s kinda ironic because nowadays developers are hell-bent on cinematic experiences, yet, have totally ignored fixed camera angles, which to me personally feels very movie-like. If embraced, it would make their lives much easier since the game director has full control over what you will see and how.
Continue reading “Eternal Darkness: Sanity’s Requiem”The Last of Us 2 – Retcon Central
Like many others, I consider The Last of Us a true gaming classic. It was a fine blend of survival horror, and excellent story-telling with captivating characters you learned to care for. So, the wait for the sequel was not without hype, but unfortunately, the story leaks would crush any longing to once again take the helm of Joel & Ellie. Two years after release, I would get the chance of playing the game through a rental service at my local library. I’m not sure what overcame me since I knew the sequel would butcher the characters I once liked, but I guess I wanted to see the disaster for myself. PS. The references to P. D. James and Philip K. Dick were not lost on me!
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