Dreams in the Witch House – Rat Trouble

Another day, another Lovecraft-inspired game. However, the difference from other games that tries similar things, is that Dreams in the Witch House actually succeeds at what it tries to do. It got nice atmosphere that feels like it could be part of Lovecraft mythos, and it got interesting gameplay to boot – beyond the traditional point & click stuff. I played the demo last year and was impressed with the game then already, so it makes me happy the full title retains the feeling I got from the demo. Atom Brain Games created something truly special here, and now we can only hope that they continue on this track for the future. But enough of that, what about the story, and how does it play?

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Iron Marines – Copper Bullets

Iron Marines is both a casual and a hardcore experience at the same time. Yes, I know, it sounds weird, but it really is. The presentation and everything around that screams welcome to casual Ville – stay a while for an easy time. However, if you play on “hard” (which I did) the experience is anything less. The developers behind the game are Ironhide Game Studio and are known for their awesome series of tower defense game series Kingdom Rush. This is their first venture into the RTS genre, and it’s not a bad first try, but it comes with some frustration. I had a good time in general, especially for only 5 bucks spent on it, but I think the last area of the campaign was a mistake. As it usually goes, later areas are harder and require more from you, and I got nothing against that. However, the devs made the game harder through frustration, that in my opinion ruins the fun of playing an RTS – to actually kill stuff. You see, instead of making the enemies harder, now each dead unit heals another, and it has the effect of being the worst case of HP bloat I have ever seen – particularly going from one campaign section to another… It was like night and day, and it drained all the fun I was having in one go.

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Halo Wars – The Need For War

Halo Wars was initially an Xbox 360-exclusive real-time strategy game, but for some years now it has been out for PC. While it’s an RTS in the classical sense, it is designed around being played with a controller, which could be considered one of the worst heresy when it comes to this genre. And I would agree if it was made for PC this way from the start, but as it is (and since I have played it on the 360 before) the controls work well considering. There is keyboard and mouse support for the PC version, but I’m set in my ways and used a controller this time around again. Before we start the review for real, I just want to clarify that this is one of my modern cozy go-to games when I want a relaxing RTS fix, so this review will be fairly biased in favor of it, even if I recognize it has faults. Halo Wars was made by Ensemble Studios, and it’s one of the last games they made, so while I love this title, it is a bittersweet feeling playing it.

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Star Trek: Hidden Evil – Set Phasers to Good

Here we are with a new year with new games to play, and why not start the year with the action/adventure title Star Trek: Hidden Evil, a game by Presto Studios, Inc. It’s an old one, and it’s very similar in style and control to the spy adventure In Cold Blood which I have reviewed here on the site. With that I mean: tank-controls in a world of pre-rendered static background shots. Hidden Evil is based on the not-so-great Star Trek: Insurrection movie. Thankfully, it’s more of a background drop than actually being the main frame of the story. Now, I wouldn’t say it’s a fantastic game, but for a lover of Star Trek, it’s an amusing addition.

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Onimusha: Warlords – Demons fear the Samurai

Onimusha: Warlords is an action-adventure/survival horror set in feudal Japan, which here, unlike real history is infested with demons and the mindless undead. It was made and released by Capcom back in 2001 for the Playstation 2. I do own the game on that system, but I decided to play it on the computer emulated with PCSX2. I had no trouble at all running it, the only setting I had changed was renderer to software. I played the game with a Playstation 4 controller plugged into the computer, which as usual matched all the in-game prompts and tutorials. In true survival horror fashion, the game has wonderful pre-rendered backgrounds with characters and monsters in 3D. Onimusha also controls like the olden days with tank controls, the sticks on the controller are unused – only the D-pad is used for movement. So, is it any good, and does it work as a survival horror in the veins of Resident Evil?

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