Arma Reforger: Operation Omega – Back to 1989, baby! [Review]

Finally, Bohemia Interactive decided to release something for us single-player addicts—in the form of a mini-campaign doing commando stuff behind enemy lines. This, naturally, caught my attention, since so far the multiplayer-focused Arma Reforger has not interested me much—beyond a vague curiosity in testing the new and supposed improved engine, that is. So, was it worth the purchase? Read and find out!

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Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition – Impressions

I’m not a Neverwinter Nights 2 expert, since I never gave the original release much more than about twenty hours or so for the first main campaign. That’s a minuscule amount of time, considering the collection on GoG, and now this Enhanced Edition comes with several expansions, and a whole sea of player made custom adventures. However, I do know why I never finished it. It had camera issues, party-control felt messy, stuttering, questionable story beats, and overall jank that brought the experience down. It has always been my plan to play again one day though, so why not now when the golden opportunity presents itself? With that, the only question remains: has the Neverwinter Nights 2: Enhanced Edition remedied any of my concerns?

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Assassin’s Creed Chronicles: India – Punjab Adventures

The Assassin’s Creed Chronicles continues with Assassin’s Creed Chronicles: India. While it’s a better game on a technical, story and gameplay level, I’m not sure if I appreciated the added difficulty in the form of assassination immune units, multiple timed events, and forced stealth segments. Specifically the last one, which I think ruined a unique aspect of Assassin’s Creed Chronicles: China. The mechanic that lets you continue despite your failures, but punishes you with a lower score. Now, that is still a thing, yet, way too many levels suffer from insta-restart if you make the tiniest mistake.

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Lands Of Lore: The Throne of Chaos – Old Hag Terror

It was finally time to play and finish one of the classic RPG blobbers: namely Lands Of Lore – The Throne of Chaos by the legendary Westwood Studios. Now, while it’s certainly an RPG by design, I can’t help feeling that it plays more like an advanced adventure title, than a “true” RPG. This might sound heretical to some, and I don’t blame the people throwing that word my way. However, I felt it lacked story decisions when it comes to the plot, stats to gawk at, and character building when it comes to the combat.

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Chains of Freedom – Liquid Loyalty

When I tried the demo back in February this year, I was pleasantly surprised. I expected nothing, yet got an interesting experience for my time downloading. Now, the transition from demo to full game does not always go smoothly, but I’m glad to say that the gameplay is exactly the same in the 1.0 release. The story also progresses as expected, and this could be considered good for almost every game, which is it in this case too. However, Chains of Freedom remains the same to its detriment, seeing as what you get in the demo, is what’s on the menu for the whole campaign. 

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