The Brotherhood (Stasis, Beautiful Desolation) – Interview

Welcome to an interview with The Brotherhood, the developer team behind games such as Stasis, and Beautiful Desolation. In just a few days (two to be exact) their new title Stasis: Bone Totem will be released, which will be the third game in the excellent horror adventure series set in the world of Stasis. In this interview we talk about a little of everything, from the initial Kickstarter days of Stasis to their latest upcoming game, and what inspired them to make them. Enjoy!

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BROK the InvestiGator – Gator eats Gator World

Point & click and the beat ’em up genre combined, two genres that should never cross, like the beams in Ghost Busters. What is next, horror and comedy? Oh wait, that is a thing. Unlike that unholy meld, Brok the Investigator does the blending fairly well, which adds some gameplay to the otherwise pretty static adventure gaming. However, it’s not all happy sunshine, but COWCAT almost succeeded!

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Dreams in the Witch House – Rat Trouble

Another day, another Lovecraft-inspired game. However, the difference from other games that tries similar things, is that Dreams in the Witch House actually succeeds at what it tries to do. It got nice atmosphere that feels like it could be part of Lovecraft mythos, and it got interesting gameplay to boot – beyond the traditional point & click stuff. I played the demo last year and was impressed with the game then already, so it makes me happy the full title retains the feeling I got from the demo. Atom Brain Games created something truly special here, and now we can only hope that they continue on this track for the future. But enough of that, what about the story, and how does it play?

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The Excavation of Hob’s Barrow – Cave Doom

The Excavation of Hob’s Barrow is a point & click adventure game by Cloak and Dagger Games. It’s set in Britain during the olden times with a story steeped in British folklore, faintly sprinkled by Lovecraft. Now, I don’t want to say everything occult, otherworldly must be Lovecraft, and I wouldn’t say this was inspired by it either, until the end that is. For it’s only a small segment of the game, time-wise, but it’s a huge part of the narrative – so, there we go.

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Secret Files: Tunguska – One Man Show Nina

Secret Files: Tunguska is a 3D point-and-click adventure made by the German developers Fusionsphere Systems Ltd (See addendum at the bottom of the post for correction). From what I can tell, this company does not exist anymore since their website is down, and the fact that they haven’t made anything since 2013. It’s a real shame too, going by this title at least, but as things go in this industry, either you produce constant hits or you are out the door fairly quick – unless you are BioWare.

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