Twin Peaks: Into the Night Impressions

Now this is a treat. A game based on the TV series Twin Peaks with a PS1 graphic style made in the vein of old survival horror games to boot. Boy, oh boy. Twin Peaks: Into the Night is an excellent demonstration of what could become something great in the future. However, as I see it there is one big complication attached here. I’m not talking about the production itself, but the licensing since the game doesn’t only borrow ideas from Twin Peaks, it is Twin Peaks! So, unless the developer Blue Rose Team plans to release the full game as something free, I don’t see how this could get made – yet stranger things have happened.

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Star Trek: Resurgence – Alien Diplomacy R Us

So, how about this! A new Star Trek game that is actually good. Well, as far as the story goes at least, and the presentation overall. It is lacking in the gameplay department, but what else can be expected from a studio consisting of former Telltale employees? Star Trek: Resurgence is Dramatic Lab’s first game, and to nobody’s surprise the gaming aspect remains as mentioned limited, however, it comes with severely upgraded visuals. Gone is the heavily penciled-in comic book style and is now replaced with full Unreal 3D glory with a semi-realistic approach. To truly enjoy Star Trek: Resurgence it all comes down to personal expectations (as usual), so the sane approach (which I took) is to leave any form of system interaction at the door going in. And if you can do that, you are in for a pretty good time!

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Stasis: Bone Totem – Atlantean Rumble

What do you get if combine meaty body horror, Lovecraft, and Atlantean mythology sprinkled with Blade RunnerThe Descent, and Alien? Well, you get Stasis: Bone Totem. This is the Brotherhood’s third game in the Stasis franchise – a point & click horror adventure series that doesn’t shy away from showing the macabre and the gruesome in all its glory. So far, so good, and you can read the thoughts of the developers in an interview I made with them here. However, it saddens me to say, that there are some problems with this title. While it maintains the horror in both atmosphere and story, the game falters and stumbles in the feature most critical to gaming: the gameplay.

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The Brotherhood (Stasis, Beautiful Desolation) – Interview

Welcome to an interview with The Brotherhood, the developer team behind games such as Stasis, and Beautiful Desolation. In just a few days (two to be exact) their new title Stasis: Bone Totem will be released, which will be the third game in the excellent horror adventure series set in the world of Stasis. In this interview we talk about a little of everything, from the initial Kickstarter days of Stasis to their latest upcoming game, and what inspired them to make them. Enjoy!

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BROK the InvestiGator – Gator eats Gator World

Point & click and the beat ’em up genre combined, two genres that should never cross, like the beams in Ghost Busters. What is next, horror and comedy? Oh wait, that is a thing. Unlike that unholy meld, Brok the Investigator does the blending fairly well, which adds some gameplay to the otherwise pretty static adventure gaming. However, it’s not all happy sunshine, but COWCAT almost succeeded!

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