Of Ash and Steel – Seven Points of Critique

I’m far from finishing Of Ash and Steel, so this is not a review—just a critique of the game and its mechanics after about fifteen hours of playing. While I think it’s a good addition to the specific Gothic/Risen/Skyrim lineage of RPGs, I do find it falls short in places—in areas where they could have found easy inspiration. It’s not something that overly disappoints me, but thanks to these issues it will probably never reach the same level of appreciation (at least from me).

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Mafia: Definitive Edition – Cannoli Time!

Mafia – Definitive Edition is a remake of the classic PC game Mafia, and it’s made by the developer Hanger 13, which also did Mafia 3. While I do remember Mafia, at least parts of it, and I do recognize its cultural impact on the PC gaming scene, I was not that blown away by it back then. I did think it was an okay game, but funnily enough, the open-world fatigue had already set in for me back then, even in its infancy. Or well, you can say, I did recognize the pointlessness of having a big world if nothing is going on in it. A thing, this game is masterfully remade as well…

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