DERELIKT – Trailer

Yes, another trailer, but there’s just so much good stuff coming! This time we are checking out the trailer for the upcoming sci-fi FPS horror DERELIKT. It has glorious PlayStation One aesthetics, best compared to the title Alien Resurrection on the PS1 from the year 2000. I read on the developer’s Twitter (X) page that they managed to secure funding, essentially assuring the game will be completed.

When? Well, on Steam, the date says it will be in 2026. So, some time until then. Hopefully, it will not be an Early Access release, but I have a feeling it won’t be, thanks to the tweet above. It oozes confidence in a full game delivery. Check out the trailer after the jump!

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Dinolords – Trailer

Let’s continue with the dinosaur theme, and watch the trailer for Dinolords! It’s a game that is in flux regarding release date, but hopefully it will be let free to roam with the other dino games this year. It should be noted that the release will be Early Access. However, from what I have seen, it sure looks promising already, so that removes some angst with it being an EA title. I mean, medieval RTS warfare in England, with dinosaurs included? It’s so campy that it works, especially if the devs treat the story with sincerity, and do not go full Marvel writing. The whole thing reminds me of the old RTS game Paraworld. A game that showed great promise, but lacked in execution. Hopefully, Dinolords will dazzle us with shiny T-rex teeth (and gameplay). Trailer after the jump!

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Cyber Knights: Flashpoint 1.0 is out!

Finally, after years, and months of suffering, Cyber Knights: Flashpoint version 1.0 is here. Goodbye Early Access! I have already given it about six hours of my life, and my first impression: pretty damn good. However, it’s not without faults. I think going 3D should have come with a tad more polish concerning the visuals and animations. Characters can come across somewhat weird in a cartoony way, and when moving, it looks like agents and soldiers ice skate instead of walking. A little sloppy, unfortunately.

Two other issues are the alarm system for when going loud, which punish you with endless enemy reinforcements. Never liked these types of mechanics, even if I know why from a gameplay standpoint (to punish you for getting caught). The final problem (so far) is that initiative/turn-order is individual instead of being group based. It adds to the tedium when you have to make daring escapes, as it can be really hard to plan ahead. More in-depth first-impression coming soon (probably). Other than this, the game is fun, and the narrative device seems interesting as well. Check out the launch trailer below!

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More survival horror with Liminal Point

The craze for more indie survival horror games continues unabated with Liminal Point by the two-man developer team HideWorks. The game is far from release, being set to launch next year according to Steam. However, a five-minute trailer was recently released with uncut gameplay, which allows for a peek into the mechanics, and the setting.

From what I can tell from the gameplay shown, it will be a top-down isometric experience, with a striking looking female protagonist. Gameplay, and tone seems to be a blend of classic horror a la Resident Evil, accompanied by a psychological aspect much like Silent Hill 2. The combat also seems to be somewhat more involved than the usual survival horror title. Melee seems to be skill-based, requiring dodges and timing when to attack. Overall, things are looking very promising. Down below, you can take a look at the trailer yourself at the survivalhorrors channel.

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Menace – Huge FAQ

Overhype Studios decided to release a huge FAQ about their upcoming game Menace. It contains many juicy bits, that makes it easy now to form what the game will, and will not, be. For example, it will not be a Battle Brothers clone, with an open sandbox structure. It will have a structured story campaign, with a beginning and an end.

Here are some notable questions and answers:

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