Stop Killing Games – Video Games Europe response

As many of you might have noticed, the Stop Killing Games movement created by Ross Scott has reached over 1 million signatures, forcing the European Commission to take a look at the issue. The movement is altogether good, despite what certain questionable YouTube e-celebs say about it. Essentially, it’s a big consumer movement, trying to make sure we get to keep playing the games we buy, without dystopian publisher interference. Like removing access to our purchases. However, that is not my main concern with this post…

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The Blood of Dawnwalker – (strange) Gameplay Overview video

Boy, this is a weird one! While the game looks somewhat interesting thanks to the setting (medieval Europe setting with vampires) and it being an RPG – The Blood of Dawnwalker feels extremely derivative of the games The Witcher 2 & 3. I don’t mean tiny bits of general gameplay here. Everything feels and looks like it has been copied directly from those titles. The UI, the map, and icons, the investigation mechanics, the floaty death-of-thousand-cuts combat, Hex magic and then the visuals itself. What the hell is going on here? I have never seen a presentation like this before, where every segment of a game being showcased reminds me exactly of an older title.

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DERELIKT – Trailer

Yes, another trailer, but there’s just so much good stuff coming! This time we are checking out the trailer for the upcoming sci-fi FPS horror DERELIKT. It has glorious PlayStation One aesthetics, best compared to the title Alien Resurrection on the PS1 from the year 2000. I read on the developer’s Twitter (X) page that they managed to secure funding, essentially assuring the game will be completed.

When? Well, on Steam, the date says it will be in 2026. So, some time until then. Hopefully, it will not be an Early Access release, but I have a feeling it won’t be, thanks to the tweet above. It oozes confidence in a full game delivery. Check out the trailer after the jump!

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Dinolords – Trailer

Let’s continue with the dinosaur theme, and watch the trailer for Dinolords! It’s a game that is in flux regarding release date, but hopefully it will be let free to roam with the other dino games this year. It should be noted that the release will be Early Access. However, from what I have seen, it sure looks promising already, so that removes some angst with it being an EA title. I mean, medieval RTS warfare in England, with dinosaurs included? It’s so campy that it works, especially if the devs treat the story with sincerity, and do not go full Marvel writing. The whole thing reminds me of the old RTS game Paraworld. A game that showed great promise, but lacked in execution. Hopefully, Dinolords will dazzle us with shiny T-rex teeth (and gameplay). Trailer after the jump!

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Cyber Knights: Flashpoint 1.0 is out!

Finally, after years, and months of suffering, Cyber Knights: Flashpoint version 1.0 is here. Goodbye Early Access! I have already given it about six hours of my life, and my first impression: pretty damn good. However, it’s not without faults. I think going 3D should have come with a tad more polish concerning the visuals and animations. Characters can come across somewhat weird in a cartoony way, and when moving, it looks like agents and soldiers ice skate instead of walking. A little sloppy, unfortunately.

Two other issues are the alarm system for when going loud, which punish you with endless enemy reinforcements. Never liked these types of mechanics, even if I know why from a gameplay standpoint (to punish you for getting caught). The final problem (so far) is that initiative/turn-order is individual instead of being group based. It adds to the tedium when you have to make daring escapes, as it can be really hard to plan ahead. More in-depth first-impression coming soon (probably). Other than this, the game is fun, and the narrative device seems interesting as well. Check out the launch trailer below!

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