Heir of the Dog – Kickstarter

Today, the Heir of the Dog Kickstarter launches over at Kickstarter, and I thought I would just give everyone a heads-up. It looks to be a fun point & click adventure, with very typical British humor, set in the 1800s Victorian London. There is a demo, too, over at their Steam page. I tried it, and already, it feels very well-produced with a lot of comedy absurdity. Check it out!

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Chris Avellone on Fallout, part deux

Oh boy. If Avellone showed mercy in his first article about the Fallout show, he sure as hell didn’t show much in part 2 of his critique. He keeps talking about the show as providing entertainment. He also mentions minor things he liked, but I get the sense it’s more out of politeness and professionalism than anything else, especially when he essentially calls it shoddy craftsmanship at the end. Oof! It’s a good read, and I recommend you all head over to his site and take a gander. However, if you like the show, there might be a few hard “truths” to swallow.

Chris Avellone’s thoughts on the Fallout show

Chris Avellone, one of the writers who worked on Fallout 2 and Fallout: New Vegas finally gives his opinion on the Fallout TV show with an article named Fallout Apocrypha: TV Series Review Part 1. What is interesting here, on top of this legendary writer giving his thoughts on the show is that it’s supposed to work as a continuation of the Fallout Bible – the ultimate lore compendium, written by the man himself.

He is far more lenient on the show than I ever was, but it’s still an interesting take on it, especially since it’s coming from him – without the fear of ruining any prospect gigs with Bethesda. I highly recommend giving it a read.

Swordhaven: Iron Conspiracy is a go!

Oh yeah, baby! I’m a bit late to the party, but it seems the AtomTeam made it. Swordhaven is fully financed through Kickstarter with about 67 hours to go from the posting of this article. I noticed that they already managed to hit one stretch goal – a player base. Not sure how excited I am about that particular addition since most RPGs that have some kind of home usually feel a bit undercooked. However, I’m glad to see they are making a few more bucks on top of what they wanted. Now to see if they can reach the next stretch goal – Cursed City. Which I have to admit sounds much more enticing, maybe because I live in one in real life. Who knows? Anyway, I’m happy to see they made it. Now the eternal wait begins.

Star Trek: Infinite is dead

In the final dev log for Star Trek: Infinite it is unfortunately explained that the game has now been officially abandoned and left for dead. In my review, I talked about how much I liked its approach to the Stellaris style of gameplay – how it was way more focused on a specific timeline and with a smaller scale. Not something the Star Trek mods do. Sadly, that dream of a stand-alone Star Trek 4X game is now dead, as I was hoping for a couple of healthy expansions. Even if I liked the game as it is, a couple of DLCs would not have hurt to expand on the gameplay (unless it’s the greedy bad kind, of course).

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