Syndicate – Corporate Assassin [Review]

Syndicate is the 3D visualization in the form of a first-person-shooter and reboot of the classic game from 1993 with the same name. While I think Starbreeze (the devs) managed to capture cyberpunk aesthetics and the dystopian corporate warfare, the story could have been a lot better. It’s somewhat disappointing, considering the rich setting the game has to pick from. What’s much better is the gameplay. However, this part is not without problems either, even if it’s fun. Before diving into the story and gameplay details, we will have to go over some technical hurdles!

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Fallout: Bakersfield Trailer

Spotted this over at RPG Codex. It’s a total conversion of Doom from 1993, to, yeah, you know it: Fallout. What makes this stand out is that the creator has taken the bleak atmosphere from the first game, and essentially remade it into a first-person experience called Fallout: Bakersfield. So no happy-go-lucky 1950s aesthetics a la Bethesda here. It’s a pure apocalyptic wasteland hellscape that has more of a horror mood than anything else. The trailer, which you can see below, is awesome, and seems to indicate that it will be a mix between RPG elements and pure shooting. Two big thumbs up for the “Ry Cooder esque” guitar licks about one minute into the video. 

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DERELIKT – Trailer

Yes, another trailer, but there’s just so much good stuff coming! This time we are checking out the trailer for the upcoming sci-fi FPS horror DERELIKT. It has glorious PlayStation One aesthetics, best compared to the title Alien Resurrection on the PS1 from the year 2000. I read on the developer’s Twitter (X) page that they managed to secure funding, essentially assuring the game will be completed.

When? Well, on Steam, the date says it will be in 2026. So, some time until then. Hopefully, it will not be an Early Access release, but I have a feeling it won’t be, thanks to the tweet above. It oozes confidence in a full game delivery. Check out the trailer after the jump!

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Star Trek: Elite Force II – Vengeance of the Xenos

Munro is back to kick alien ass, but this time in Federation Space. His part of being a crew member of Voyager is over, but does the more civilized Alpha Quadrant (well, more civilized than the Delta Quadrant anyway) need a Hazard Team? As it is, they do, but not until after some thick Federation red-tape has been cut through. So, is Star Trek: Elite Force II a worthy sequel? In the graphical, and presentation department, it certainly is. Unfortunately, they didn’t learn too much when it comes to the gameplay, and made alien bugs craving a fight in melee the main opponent once again.

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Star Trek: Voyager – Elite Force – Attack of the Scrimps

Put on your black tights, and make sure the batteries for your phaser are charged. Because it’s time to kill an endless line of alien bugs, and a few humanoids. The prime directive is secondary this time around! Star Trek: Voyager – Elite Force is an old school first-person-shooter in the style of the arena shooters of the past, seeing as it’s made in the Quake 3 Arena engine. However, it feels fairly “modern” in the sense that the mission structure is linear, with a touch of the cinematic, aka cutscenes that propel the story forward. Let’s get into it.

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