A Plague Tale: Requiem is a stealth-based third-person action/adventure, made by the developers Asobo Studio. It’s a sequel to A Plague Tale: Innocence and the story picks off where the first one left off. Now, I like the Last of Us and its gameplay loop as much as the next guy, and this game is almost a carbon copy of it, at least when it comes to how it is structured, in theory anyway. So, I don’t mind the occasional narrative-driven AAA game, but when the pacing constantly turns the game into a walking simulator, we are going to have a problem.
Continue reading “A Plague Tale: Requiem – Are we the baddies?”Tag: Fantasy
Dragon Age: Origins – A revisit
I have written about Dragon Age: Origins before here on this blog (mind you, it’s in Swedish), and back then I didn’t like it that much. I thought the story was way too generic, and in general, it just felt old. However, now that I’m older, and ten times more cynical when it comes to gaming (and everything else for that matter) the game is not that bad. Not bad at all, actually! It feels like a genuine throwback to a time when games were made with love and ambition. I guess I just couldn’t see it then, but that is not hard now, looking out over the microtransaction hellscape that is the AAA gaming landscape. But sure, it’s not the most innovative title ever. The RP parts are pretty rudimentary when it comes to mechanics, and the world is fairly static, but man, if it isn’t a totally charming experience to go through it now. And to add – Dragon Age: Origins was made by BioWare back when they usually produced quality stuff.
Continue reading “Dragon Age: Origins – A revisit”Solasta: Crown of the Magister [DLC] Lost Valley – Animal Control
Solasta: Crown of the Magister – Lost Valley is a fairly large expansion for the game Solasta, made by the developers Tactical Adventures. I have not yet written a review for Solasta, which might come off as a little strange since I’m reviewing the expansion, but I did a let’s play of the main game on my Youtube channel. Overall, I did enjoy Solasta, at least in the beginning, up to the middle parts. Later parts of the game felt way too easy, and linear, which in the end actually bored, and kinda angered me. The pacing was so slow with all these filler fights that didn’t matter that it started to feel like a chore to play, instead of feeling like you were on an adventure. So the question is, how does Lost Valley fare comparable?
Continue reading “Solasta: Crown of the Magister [DLC] Lost Valley – Animal Control”Rings of Power [Season 1, Episode 1 & 2 – This cost 1 billion]

Yes, I know, it’s not game related, but I just had to put my two cents in. I watched the two first episodes, and the only thing it did for me is leave me baffled how this show could cost 1 billion dollars. The scenery looks nice from time to time, and while it can look good, it doesn’t impress beyond that. It’s like graphics for games, it just doesn’t do it for me alone anymore, and most of the backgrounds are computer graphics anyway – the cheapest CGI there is. Been there, seen that, you need better art direction to wow me, which you would think 1 billion paid for.
Continue reading “Rings of Power [Season 1, Episode 1 & 2 – This cost 1 billion]”King Arthur: Knight’s Tale – Half of a Review

King Arthur: Knight’s Tale is a turn-based tactical RPG by NeocoreGames. Think medieval nuXcom, with all that that includes, like boardgame rules, cover mechanics, and so on. This to the background of the legendary tale of King Arthur, but with a twist. While this sounds good on paper, and to a part it really is, as I see it, the game has some clear issues – hence the “half of a review”. I will explain.
Continue reading “King Arthur: Knight’s Tale – Half of a Review”


