Close Encounters

I played some more Xenonauts 2, even though I have said to myself that I won’t touch it until milestone 5. It’s just too much fun when you are in the mood for some X-com-like action, but don’t want to go full autism mode. Anyway, I decided to try the zoom function a bit, and boy. There are so many details that go missing when you play at the default perspective. The models of the units, and the environment are very elaborate with markings of uniforms, detailed faces of humans, and alien features that you otherwise wouldn’t see, or take notice of. Here is an example of the fine texture work:

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Tenebris: Terra Incognita – Early Access Impressions

It’s time to return to the bug infested hellhole of Tenebris. Limbs will be lost, and eyes will be poked out. This is truly a place of horror, and crippled soldiers seeking injury pay. In other words: Tenebris: Terra Incognita will make a man out of you, or well, less of a man. If you suffer from entomophobia, stay away! I played the demo when that was released, which I wrote about here. My impressions from the demo were very favorable, so does the full release live up to the hype? Full release as far as Early Access will take you. Meaning, it’s missing a few crucial parts, like a complete campaign, and a few soldier classes. It’s expected to be in Early Access for one year. Anyway, let’s check it out.

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The Necromancer’s Tale – Demo Impressions

Ever wanted to be a Necromancer? Well, now is the time. Sadly, I never managed to reach that stage in the demo, but from my two invested hours, the Necromancer’s Tale showed true RPG potential for the future. I base this on the very interesting setup, good engaging writing, turn-based combat, inventory & loot, and plenty of skill checks that depend on your created character. Good stuff all around, so far.

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