Urban Strife – Early Access Impressions

What is better than starting the new year with some zombie slaughtering? Many things to be fair, but beggars can’t be choosers, right? So zombie massacring it is! Urban Strife can best be compared to Dead State, as both games are turn-based tactics and follow the same premise: endure the zombie apocalypse with a ragtag group of hardened survivors. Dead State is a great game, but it came with some unfortunately tedious turn-based combat that at times turned the game to a slog. My main hope here, seeing as the combat is more in line with Jagged Alliance 2, was that Urban Strife would take the number one place as THE tactical zombie survivor game. And well, while I think the fighting is good, and much improved over Dead State, much of the other things feels lacking.

Continue reading “Urban Strife – Early Access Impressions”

The Fall of the Dungeon Guardians – A Quick Look

I have not finished The Fall of the Dungeon Guardians yet, so this won’t be a proper review. I have a feeling it’s going to take me a long while to do so, but I already want to give my thoughts / praise for the game. I have made it halfway through so far, and it has been a blast. It’s also incredibly brutal occasionally. I can easily say that I overvalued my abilities of succeeding in old-school RPGs (going by the mechanics). I started on “hard”, with me quickly being put in my place. However, it’s in no way impossible, and it’s actually not that advanced – it’s just a good challenge. 

Continue reading “The Fall of the Dungeon Guardians – A Quick Look”

Deus Ex: The Fall – Falling Sideways

If we go by Steam, Deus Ex: The Fall is not a popular game. I wouldn’t be surprised if you found its name next to “disliked” in the dictionary. However, that was then, and while it seems it had a disastrous release on Steam—nowadays, it plays fairly well, and looks a lot like Deus Ex: Human Revolution, albeit visually limited with restrictions to the gameplay. This is because of its origin as a mobile/tablet game, which speaks for itself. Even if I didn’t outright dislike or hate the game like most people, it does have some problems, making it questionable if it’s even worth playing. Let me explain.

Continue reading “Deus Ex: The Fall – Falling Sideways”

Swordhaven: Iron Conspiracy [Early Access] is out!

Hurray, Swordhaven: Iron Conspiracy is out! However, only in Early Access. It’s planned to stay in EA for about 1-1,5 years, so it’s unfortunately pretty far from being finished. What’s here already, is certainly top-tier, and plays into what I love about RPGs splendidly. Especially, if you are like me and enjoy the more low-key approach to adventuring: think early levels of the first Baldur’s Gate.

Continue reading “Swordhaven: Iron Conspiracy [Early Access] is out!”

The Necromancer’s Tale – Demo Impressions

Ever wanted to be a Necromancer? Well, now is the time. Sadly, I never managed to reach that stage in the demo, but from my two invested hours, the Necromancer’s Tale showed true RPG potential for the future. I base this on the very interesting setup, good engaging writing, turn-based combat, inventory & loot, and plenty of skill checks that depend on your created character. Good stuff all around, so far.

Continue reading “The Necromancer’s Tale – Demo Impressions”