Hydrophobia: Prophecy – Wet wet wet

In Hydrophobia: Prophecy, the world as we know it is just a shadow of what once was. In this futuristic dystopian tale of blasting end-of-days cultists, you will be jumping, swimming and diving in ice-cold seawater all day long. Hydrophobia: Prophecy‘s water physics is very impressive, and still not surpassed to this day, thirteen years later. However, physics alone does not make a game, so let’s find out if this semi-forgotten title is worth playing in 2024.

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Operation Flashpoint: Dragon Rising – Red Island Menace

Soldier, strap on your boots and load your rifle. The commies are looking for a fight! And this time, it’s not the North Koreans. Operation Flashpoint: Dragon Rising is a really weird game. It’s a continuation of the classic Operation Flashpoint franchise, but now with Bohemia Interactive out of the picture. So, Codemasters decided to make their own version. The game has a slight schizophrenic feel to it, as it at times does feel like OPF of old. The engine used, and the scale and sandbox freedom is almost a carbon copy. In some places it’s improved upon, and works even better than Bohemia’s Arma series. For example, having units clearing buildings and shooting from windows. What makes it an oddity, is the console focus, and above all, the mission design.

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Silent Hill 2: Remake – Not for me

Being a fan of the Silent Hill franchise, and a survival horror junkie, I had to give Silent Hill 2: Remake a go. And while it does look the part, at least from a visual standpoint. I find it falling way too short of capturing the feel of the original. Now, I have to point out. This is not a review. I have only played it for a couple of hours, so this will be my initial impressions, which unfortunately turned me off from completing it.

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Prince of Persia – Fortuitous Platforming

I don’t like sand. It’s coarse and rough and irritating, and it gets everywhere. That’s how Prince of Persia starts, with the Prince wandering through the hot skin melting desert, stumbling upon trouble by chance (or is it?), seeing a beautiful woman needing aid. Good enough for me, very fitting for an adventure, but what I didn’t expect going in was how guided Prince of Persia would be. It’s really strange. The game allows you to jump off whatever platform you want, plummeting to your death. But to succeed in it, you just have to let go, and let the game guide you to victory. The platforming, enemy demon mooks and bosses, are nothing to the struggle versus the camera and your own patience.

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Terminator: Resistance – Terminating the Terminators

The one big thing Terminator: Resistance got over Terminator: Dark Fate – Defiance is that it’s set in the original Terminator movie timeline. That means it has the cool aesthetics from the Cameron films. John Connor is still kicking around and is leading the resistance in the future war against the silver Terminators, who look as menacing as ever. Sadly, beyond the cool visuals, this game is somewhat of a pain to play and in general a disappointment. I would also consider it highly overrated, seeing as it sits at a ninety-one approval rating on Steam. I can understand the appeal, and I too was into it at the beginning, but the whole experience is filled with awkward design decisions that in the end completely sink the title.

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