The Blood of Dawnwalker [Gameplay video #2]

Another long-form gameplay video is out for the RPG The Blood of Dawnwalker to showcase the different paths you can take to complete quests. Just like in my comment on the first video, the similarity to Witcher 3 is still very palpable. Now, I have warmed up to it more since, and it will probably be an interesting gritty semi-grounded RPG worth playing. Yet it can’t seem to escape that “copied” legacy. If this is a negative, it all depends on how the world feels, of course. If the design is cloned from Witcher 3, it risks being an extremely static world where people don’t mind you ransacking their house for loot. Oh, a priceless heirloom from grandma—worth 2 gold coins? *yoink*.

What is shown, though, looks generally fun. I just hope you can turn off the floating subtitles, and the radar on the top. It seems you don’t even need the quest GPS system, as the quest-giver will give you directions, as demonstrated in the video. They should have leaned in on that, making it a feature instead of having quest-markers. I’m also a bit confused about whether it will include stealth or not, or if sneaking around is just an entirely scripted thing. Those who live will see! To give some credit to the game for not coming off as a total negative Nancy is that the dual approach (human vs. vampire) is pretty damn cool. Watch the gameplay video after the click!

– Thomas

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