
I was hoping, and even told that the Early Access version of Menace was coming out this year. However, that was not to be. What really surprised me with the delay, is that the EA release has been put all the way up to fall, next year. Now, that’s a hefty holdup. I’m sure the developers got their reason, but I can’t help to speculate. Too big of a project, coming from the semi-small project Battle Brothers? Going from 2D to 3D too much of a hassle? Stuck in programming hell, or is everything perhaps progressing fine, but the team wants more for the EA version?
Continue reading “Menace – Talk about miscalculation”


