Brutal AI for OpenXcom Extended

I have been following Brutal AI (version 6.6.3) by the user Xilmi over at OpenXcom for a couple of weeks now, and recently I decided to take the plunge myself with the mods from my own compilation The Ultimate X-com Experience. At first, not much is changed, as this modification only makes changes to the AI, mostly concentrated on battle tactics. However, as soon as I got my first ground battle, the AI improvements showed themselves very quickly.

While I find X-com and the OpenXcom mods fun, the AI has always been on the more “predictable” side (to be nice), and this is regardless of the mods I have tried. Brutal AI changes all this, and apparently, it works with all modifications from the get-go, which is very impressive. 

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