Tank Squad seems to be in financial trouble

Tank Squad is a game I have been looking forward to and talked about on this site before. Recently they released a demo on Steam in part of Steam Next Fest, and with eagerness I downloaded the demo. Well, the game is in a very early stage, and while it shows potential, it’s far from what I expected. On videos and dev-logs, it looked so much more polished. The visuals are pretty poor, the AI seems to be dumb as bricks, but at least the physics seems to be there, somewhat. So, what happened here? One explanation for this is probably what I stumbled upon over on the Steam forum.

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Stranded: Alien Dawn – Quick Impressions

Stranded: Alien Dawn is a colony builder in the style of Rimworld that just left Early Access for its 1.0 release. It’s made by Haemimont Games and published by Frontier Foundry. This is far from a review since I have only clocked in about three hours of the game before I asked for a refund on Steam. I will explain why.

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Dwarf Fortress Steam Edition – Quick Impressions

Been playing the new Dwarf Fortress version on Steam for about twenty hours now, and I think I got enough time under my belt to give some quick impressions. First off, I want to praise the new UI, in general at least, and the new graphics. It’s way more detailed than any visual pack I have used for the free version of the game. While I didn’t think the keyboard controls were that painful – just a bit archaic, I do appreciate the new mouse controls. It feels a bit more casual, and it requires less from you, which at least lets me focus on something else while playing – like listening to a good audiobook or watching a show on the second monitor.

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Surviving the Aftermath – Tarps for Everyone!

Surviving the Aftermath is a colony management game set during the aftermath of an apocalyptic event that turned the world into a radioactive wasteland. It’s made by the Finnish developers Iceflake Studios and published by Paradox Interactive. Imagine building a fishing hut in any other similar game to this, but now add rusty sheets of metal, a plastic tarp, and other apocalyptic flavor items to the building, and you got Surviving the Aftermath!

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Arma Reforger – Bohemian Musings

I have not played Arma Reforger since I find myself paying 30 euro bucks for a demo ridicules, so this will be my thoughts based on what I have read, and seen on Twitch streams. I also recognize the general idea of this thing – it being some kind of bridge between Arma 3 and 4, something for the community to try out and give feedback on. What I don’t get, though, if this is supposed to be a foundation for Arma 4, why is it so limited? And I don’t mean in the sense that it’s a tech demo, I mean in the sense that a ton of features have just disappeared, or made simplified, aka consolized.

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