Star Trek: Voyager – Across the Unknown [Gameplay Trailer]

The publisher Daedalic Entertainment just released a gameplay trailer for their new upcoming game: Star Trek: Voyager – Across the Unknown. And what can be said? The trailer is short and only shows us snippets of the gameplay and mechanics. As it stands right now, taken from what has been shown, it seems to mostly be a management game with story based decisions, which you make in a menu.

This is not necessarily a bad thing. However, I must admit it comes off a little flat to me. No tactical teams to send and fight with, beyond CYOA (Choose Your Own Adventure) picks when on expeditions. Yet, it all could provide an interesting experience, since space combat seems to be a thing, and getting to decide the fate of Voyager could provide some “alternative history” fun. Maybe you can let Tuvix live now, instead of putting him to sleep like an old sick dog.

Not to be a negative Nancy, the game still has potential. I was just expecting something extra, and usually, I’m not the biggest fan of rehashing old plot-lines. But it’s the good Star Trek, so it will probably be fun regardless. Trailer after the click!

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Space Scum – Playtest Impression

I got invited to the playtest of Space Scum over Steam and after about two hours of destroying lizard mutants in the desert, I’m ready to give my initial thoughts. But first, it must be said that this version of the game is in a really early alpha stage, filled with bugs a-plenty, and a somewhat stunted AI (according to the devs themselves). However, even for feeling a tad spartan, especially in flair and lore, it shows potential for a nice Battle Brothers romp. 

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D.O.R.F – Infantry Combat [Trailer]

D.O.R.F is an upcoming indie RTS of the classic nature (think 90s) that I haven’t posted about before. However, I thought it was high time now with their latest trailer that focuses on the infantry aspect – my favorite aspect of any RTS. The trailer showcases their usefulness, how they might be used during play, and how much punishment they can take before the eternal oblivion embraces them. Things are looking good, and it seems tactics might actually be a thing, instead of just right-clicking for the blob to consume everything labeled “enemy”.

The combat actually reminds me of Blitzkrieg, in visual sprites, and animations, including the gameplay. It’s a realistic approach, but with the reins fairly loose to give the poor digital men a fighting chance. Check out the trailer after the jump!

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Hell is Us – The free comic! [Quick review]

Hell is Us is soon to be released. The fourth of September, so less than two weeks. It’s one of the few semi-high production games I look forward to, and might actually buy on release day, since I truly enjoyed the demo. If that happens, it will be a first in many years for me, which feels like a nostalgic blast from the past when this was more commonplace. Now, onto the comic. In a previous post, I told you about a free comic they were planning to release. To explain why our protagonist, Rémi, left the Peace Corps, seeing as the game starts with us wandering the dark Hadea forest alone, but in peacekeeper uniform.

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Menace – Pushed back again!

Just read a quick update by Hooded Horse (the publisher) that Menace will not be released this year. Brutal! I think it was set for an Early Access release, and I remember reading it would be out in 2024 already. That’s game development for you, I guess. However, it’s not all bad news, as a demo is being promised for September. If we go by the title of the Steam post that announced this. So, a while more before we get to experience Overhype Studio’s new game for real, but a small taste next month, hopefully!