King Arthur: Knight’s Tale – Half of a Review

King Arthur: Knight’s Tale is a turn-based tactical RPG by NeocoreGames. Think medieval nuXcom, with all that that includes, like boardgame rules, cover mechanics, and so on. This to the background of the legendary tale of King Arthur, but with a twist. While this sounds good on paper, and to a part it really is, as I see it, the game has some clear issues – hence the “half of a review”. I will explain. 

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The Forgotten City – Midas Mayhem

The Forgotten City is an RPG/Adventure made by Modern Storyteller. What is somewhat unique about this title is that it started out as a mod for Skyrim, which you can find on Nexus. I have not played the mod, so I went into the game without any prior knowledge of the story, or setting, besides what I had seen on the promo shots, and read what it was about on the store page. I have to say, impressive work, considering it’s not even on the same game engine – just that alone must have been hell porting-wise, but in the end, it was all worth it, because it’s a great game that I think deserves its standalone status.

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Call of Cthulhu – Prepare for Madness

When it comes to games inspired by Lovecraft, you kinda know what to expect nowadays. There will be references to cosmic horror, madness, and cults, and the environments will have plenty of nautical elements. Call of Cthulhu by Cyanide Studio is no different. Besides the trope checklist, is it still a good experience? I would say yes, even if this kind of story has been told before. The writing is solid, and at times it actually felt true to the source material, which helps with the immersion.

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Wartales – Early Access Impressions

Wartales is a tactical turn-based RPG by Shiro Games. It’s easiest described as a mix between Battle BrothersMount & Blade, and Darklands, and like those you create a mercenary group to set out for riches, power, or maybe even infamy. Recently they released a major update for their game, so I thought – why not give it a go (again)? And here I am giving my impressions after clocking in 22 hours or so, which to be fair has me only scraping off a bit of the top of the content provided. It’s a big game already!

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Zodiac Legion – Demo Impressions

Recently tried the demo of Zodiac Legion which you can find on their Steam page, and the best way I can describe it by the few missions the demo comes with is that it is fantasy X-com. The game is tactical turn-based, and while the demo showcase each unit having different stats and weapons, I couldn’t tell if there was any kind of inventory management. I suspect you will be recruiting based on classes, and that will be it, but don’t quote me on that. Hopefully units in the full game will be able to gain ranks, be upgradable and in that way go beyond meat shield status like how they come across in the demo.

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