Of Ash and Steel is OUT!

My most anticipated RPG of the year has finally, after a few delays, been released. Of Ash and Steel is currently being sold at a very favorable price at a measly 30 euros, and if that isn’t enough, it comes with a nice 20% off that lasts until the 8th of December. So, what are you waiting for—go and get it! If you are unsure, you can read my demo impressions here! For some odd reason, they have removed the demo—or at least, I can’t seem to find it anymore. However, at 24 euros, the risk is low as it is, especially with Steam refund protecting you from buying dumb things. Be sure to check out the launch trailer after the jump!

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Arma Reforger: Operation Omega – Back to 1989, baby! [Review]

Finally, Bohemia Interactive decided to release something for us single-player addicts—in the form of a mini-campaign doing commando stuff behind enemy lines. This, naturally, caught my attention, since so far the multiplayer-focused Arma Reforger has not interested me much—beyond a vague curiosity in testing the new and supposed improved engine, that is. So, was it worth the purchase? Read and find out!

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My Top 10 Saddest Game Cancellations

Being a gamer at heart, the cancellation of a title you follow is truly one of the saddest things that can happen. Most of the time, it involves a slow fade into obscurity until one day you randomly come to think; “whatever happened to this game?”. Then you look it up on google, and are met with the headlines: Name-of-cool-game CANCELLED, everyone involved fired (presumed dead), and studio buried under a mountain of debt!

Recognize it? I sure do, so here are my top 10 saddest game cancellations that I feel were and are a real loss for the gaming community. However, it should be noted that the cancelled projects I picked for this list are games that personally resonated with me. Titles that had my eyes on their development—that for one reason or another were scrapped. It’s not a list of the most objectively important games, or some such, except for me (and maybe you), that is!

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Shadow of the Road – Demo Impressions

The demon fears the samurai, like most other living things that are allergic to katana strikes aimed at the gut. Shadow of the Road is another unexpectedly fun RPG demo with turn-based gameplay, set in an intriguing medieval Japanese setting—local mythology and demons included. The only thing that had me confused was how the turn order worked, as it constantly shifted around during play. But I think I got the hang of it (somewhat) nearing the end of the demo.

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Star Trek: Voyager – Across the Unknown – Demo Impressions

My first impression of the Star Trek: Voyager – Across the Unknown demo wasn’t too great, as it felt more like a proof of concept, than an actual slice of the game. No voice-acting, and everything seemed to have a cheap “visual novel” kind of design, with very little input from you required to do anything. But after the tutorial let go of my hand, I started to see the potential of this title. Now, for the decision-making, and story it never really leaves the visual novel phase, but as a complete package, I’m captivated regardless. And that is largely thanks to the ship management, exploration mechanics and how crew skills play into your judgments, and success.

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