
Ever wanted to be a Necromancer? Well, now is the time. Sadly, I never managed to reach that stage in the demo, but from my two invested hours, the Necromancer’s Tale showed true RPG potential for the future. I base this on the very interesting setup, good engaging writing, turn-based combat, inventory & loot, and plenty of skill checks that depend on your created character. Good stuff all around, so far.
Continue reading “The Necromancer’s Tale – Demo Impressions”



