In space, nobody can fix your bugs. Besides the fairly buggy nature of Aliens: Dark Descent, it is somewhat of an unexpected sleeper hit of the year. The gameplay, and general mechanics work well, and are clearly thought-out, which together with the visuals and audio creates a very nice Aliens experience. It truly feels like the movie when you slowly skulk the poorly lit and narrow space colonial corridors – then for it to suddenly switch from tension to high-octane action when your badass Marines with their cool outfits and iconic weapons open up on the deadly and terrifying Xenomorphs. It actually resembles Aliens to a fault, as it becomes a little too much familiar in the narrative. Seemingly, there is only one way to write games based on the Alien franchise.
Continue reading “Aliens: Dark Descent – The Lethe Bug Crisis”Tag: Aliens
XCOM: Chimera Squad – Prepare for Anarchy

Chimera Squad is both a spin-off series of Xcom, and a continuation of the Firaxis Xcom storyline, and overall, I think it’s a great addition to the series, both from a gameplay and story perspective. It’s not without problems, though. While the setting, background lore, and plot of the game are interesting, the characters you play leave much to desire. You see, it suffers from something most modern writing suffers from nowadays – quirky Marvel humor. Yet, it’s tolerable by presenting the story as something serious, it’s just that the tone gets constantly shattered by the quippy and sarcastic characters you are forced to drag along.
Continue reading “XCOM: Chimera Squad – Prepare for Anarchy”Iron Marines – Copper Bullets
Iron Marines is both a casual and a hardcore experience at the same time. Yes, I know, it sounds weird, but it really is. The presentation and everything around that screams welcome to casual Ville – stay a while for an easy time. However, if you play on “hard” (which I did) the experience is anything less. The developers behind the game are Ironhide Game Studio and are known for their awesome series of tower defense game series Kingdom Rush. This is their first venture into the RTS genre, and it’s not a bad first try, but it comes with some frustration. I had a good time in general, especially for only 5 bucks spent on it, but I think the last area of the campaign was a mistake. As it usually goes, later areas are harder and require more from you, and I got nothing against that. However, the devs made the game harder through frustration, that in my opinion ruins the fun of playing an RTS – to actually kill stuff. You see, instead of making the enemies harder, now each dead unit heals another, and it has the effect of being the worst case of HP bloat I have ever seen – particularly going from one campaign section to another… It was like night and day, and it drained all the fun I was having in one go.
Continue reading “Iron Marines – Copper Bullets”Halo Wars – The Need For War

Halo Wars was initially an Xbox 360-exclusive real-time strategy game, but for some years now it has been out for PC. While it’s an RTS in the classical sense, it is designed around being played with a controller, which could be considered one of the worst heresy when it comes to this genre. And I would agree if it was made for PC this way from the start, but as it is (and since I have played it on the 360 before) the controls work well considering. There is keyboard and mouse support for the PC version, but I’m set in my ways and used a controller this time around again. Before we start the review for real, I just want to clarify that this is one of my modern cozy go-to games when I want a relaxing RTS fix, so this review will be fairly biased in favor of it, even if I recognize it has faults. Halo Wars was made by Ensemble Studios, and it’s one of the last games they made, so while I love this title, it is a bittersweet feeling playing it.
Continue reading “Halo Wars – The Need For War”Dead Space: Extraction – Extract This!
Dead Space: Extraction is a rail shooter made by Visceral Games. It was released for the Wii, and Playstation 3 a few years ago. Since I don’t own any of these consoles I decided to play it on the PS3 emulator RPCS3 using a PS4 controller plugged into the computer. I had no issues at all, I didn’t even have to configure anything. It worked flawlessly right out of the box with the right buttons being presented on the screen for the tutorial stuff. The performance was also great with no visual glitches. So, while the gameplay isn’t much more than pointing, and pressing buttons to shoot aliens with the occasional reloading action, I got to say I had a grand time the few hours this game lasted.
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