If you ever wondered what it would be like to run something like StarGate, now you get your chance. At least for a little while in this demo of Exogate Initiative. Gameplay-wise it’s a base builder, and I think it could be best compared to Evil Genius, except that are you not hellbent on world domination. Here it’s about catching specimens from far-away worlds, analyzing them, and earning money from the patented research that follows.
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Everything PC. The main machine for gaming.
SpellForce: Conquest of Eo – First Impressions
Conquest of Eo is a 4X spinoff of the SpellForce series, and initially, my impression was great. But as it turns out, the game seems to have some serious problems in form of difficulty. The first few hours were awesome. It felt like a nice mix between Age of Wonders and Fallen Enchantress: Legendary Heroes. I was happily building up my heroes and doing some general adventuring when something foul and smelly revealed its head. As it turns out, the circle mages, which are powerful opponents, don’t play by the same rules.
Continue reading “SpellForce: Conquest of Eo – First Impressions”Infested Fortress – Demo Impressions
Tried out Infested Fortress by Bitmen Studios, and it’s a hybrid of X-com and Dungeon Keeper, set in a medieval fantasy setting. It is similar to their previous game The Storm Guard: Darkness is Coming, but a lot more advanced. While it ticks a lot of my gaming boxes, it comes with a serious problem… just like Storm Guard to be frank. The problem is that it’s way too hard on normal!
Continue reading “Infested Fortress – Demo Impressions”Iron Marines – Copper Bullets
Iron Marines is both a casual and a hardcore experience at the same time. Yes, I know, it sounds weird, but it really is. The presentation and everything around that screams welcome to casual Ville – stay a while for an easy time. However, if you play on “hard” (which I did) the experience is anything less. The developers behind the game are Ironhide Game Studio and are known for their awesome series of tower defense game series Kingdom Rush. This is their first venture into the RTS genre, and it’s not a bad first try, but it comes with some frustration. I had a good time in general, especially for only 5 bucks spent on it, but I think the last area of the campaign was a mistake. As it usually goes, later areas are harder and require more from you, and I got nothing against that. However, the devs made the game harder through frustration, that in my opinion ruins the fun of playing an RTS – to actually kill stuff. You see, instead of making the enemies harder, now each dead unit heals another, and it has the effect of being the worst case of HP bloat I have ever seen – particularly going from one campaign section to another… It was like night and day, and it drained all the fun I was having in one go.
Continue reading “Iron Marines – Copper Bullets”Halo Wars – The Need For War

Halo Wars was initially an Xbox 360-exclusive real-time strategy game, but for some years now it has been out for PC. While it’s an RTS in the classical sense, it is designed around being played with a controller, which could be considered one of the worst heresy when it comes to this genre. And I would agree if it was made for PC this way from the start, but as it is (and since I have played it on the 360 before) the controls work well considering. There is keyboard and mouse support for the PC version, but I’m set in my ways and used a controller this time around again. Before we start the review for real, I just want to clarify that this is one of my modern cozy go-to games when I want a relaxing RTS fix, so this review will be fairly biased in favor of it, even if I recognize it has faults. Halo Wars was made by Ensemble Studios, and it’s one of the last games they made, so while I love this title, it is a bittersweet feeling playing it.
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