Archaelund – Early Access Impressions

Recently Archaelund came out in Early Access, and being the starved RPG nerd that I am, I decided to buy it with full knowledge that it won’t be completed until at least the year 2025… or was it 2026? Either way, the game is far away from being finished, but even in this early stage, it shows promise and a solid foundation for the future. I also want to point out, that this is being made by a solo developer, which is impressive by itself. Let’s get into it.

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Majesty 2: The Fantasy Kingdom Sim – Monsters for Gold Economy

Majesty 2: The Fantasy Kingdom Sim is shockingly enough a sequel to Majesty, which is a game I have not played. From what I gather on the net, Majesty 2 is considered a decline from the first game. Since I have not played it, a direct comparison will be lost on me. So, with that in mind, Majesty 2 will be reviewed as a stand-alone title, and I can tell you right now – this is one of my favorite go-to games when I just want something cozy and familiar when in front of the computer. I have been playing it for years but never managed to finish it, until now that is. I felt it was time. No more falling at the finish line, and no more daemons mocking me in my sleep! This time the baron of hell was going to be sent back where he belongs, regardless of how many tries it would take me. And it sure did take me a couple.

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Colony Ship – A few thoughts

I’m sorry for teasing a review like this, but as it is, I’m not sure there will be one. See, this game is just not made for me, at all. If it was a CYOA (Choose Your Own Adventure) instead of being classified as an RPG, I wouldn’t have any problems with the game. However, it isn’t. Colony Ship is much like Iron Tower Studios’ former game The Age of Decadence – in that it’s very rigid when it comes to class building, progression, and skill checks. Maybe less so, but the fundamental game design remains the same. An additional note to this article that should be regarded; Don’t treat this piece as a final critique, as I don’t know if any of my observations change for the better later in the game. These are just my initial observations and thoughts.

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Half Sword Demo

How about an Exanima game, but in first/third-person? Well, welcome to Half Sword. Since it’s only a very early demo, there isn’t too much to it, but what is there is good. The demo also shows great potential for the future – if a game ever is made, that is (but let’s hope). After playing it for a few hours there is much to like. For example, how armor acts as armor and gives you protection, and that any form of melee feels deadly – even a spoon can be turned into an effective weapon. So, if you ever felt like killing a dude slowly with rusty cutlery, this is a game for you!

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Pathfinder: Wrath of the Righteous [DLC] The Lord of Nothing – Prepare to be Drained

Finally, The Lord of Nothing expansion is here! It’s the direct continuation of the storyline from Through the Ashes. That DLC had a pretty interesting tale about a group of ragtag survivors of the apocalyptic demonic attack on Kenabres. However, not very surprising it ended on a giant icy cliffhanger, which we will get to see the end to here. Through the Ashes felt smaller, while still being part of the bigger picture, aka the main game. That aspect made it unique. So, the question stands – how does The Lord of Nothing fare comparable and does it have a satisfying conclusion to the story?

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