
I got invited to the playtest of Space Scum over Steam and after about two hours of destroying lizard mutants in the desert, I’m ready to give my initial thoughts. But first, it must be said that this version of the game is in a really early alpha stage, filled with bugs a-plenty, and a somewhat stunted AI (according to the devs themselves). However, even for feeling a tad spartan, especially in flair and lore, it shows potential for a nice Battle Brothers romp.
Continue reading “Space Scum – Playtest Impression”