Tank Squad seems to be in financial trouble

Tank Squad is a game I have been looking forward to and talked about on this site before. Recently they released a demo on Steam in part of Steam Next Fest, and with eagerness I downloaded the demo. Well, the game is in a very early stage, and while it shows potential, it’s far from what I expected. On videos and dev-logs, it looked so much more polished. The visuals are pretty poor, the AI seems to be dumb as bricks, but at least the physics seems to be there, somewhat. So, what happened here? One explanation for this is probably what I stumbled upon over on the Steam forum.

Continue reading “Tank Squad seems to be in financial trouble”

Assassin’s Creed Mirage – Arabian Nights

The only reason I got this game was the promise of the franchise going back to its roots. While that remains true to a certain degree, it’s not the long-lost promise land of Grandpa’s old-school Assassin’s Creed gameplay. It’s mostly a mix between the original games in the series, and the RPG take on it that started with Assassins Creed Origin. I mostly blame this half-hearted attempt on the engine itself, since Assassin’s Creed Mirage shares that with Origin, Odyssey, and Valhalla. It looks pretty, there is no denying that, but everything that involves the player, as in parkour and the combat feels very floaty, just like in those titles. It has much less of a “simulation” approach than the former games which leads to the setting feeling less grounded and realistic. More on that down below.

Continue reading “Assassin’s Creed Mirage – Arabian Nights”

A bit busy…

I have been a bit busy lately which is why the posts have been slow going. The reason for that is that my landlord is currently renovating my apartment, and due to misunderstandings, it got very chaotic. Everything is settled now though. I’m in my temporary replacement apartment, and the most important things are with me – namely the computer and Internet access.

Continue reading “A bit busy…”

Publishers are complaining once again

It’s that time of the year again when publishers are complaining about pricing. The 60 bucks per AAA game wasn’t enough, so now it’s 70 a pop, blaming difficult and expensive development for the increase in price, and of course inflation. What they don’t mention in their pleas to the public (which seems to work, unfortunately) is that they year after year are making rocket profits.

Continue reading “Publishers are complaining once again”

Food for the Soul (gamer style) – Volume Six

Time for once again everyone’s all-time favorite – game music! (And there was much rejoicing). Let’s start with something somber, so here is Halo 3: ODST with Rain (Deference for Darkness):

A gloomy tune perfect for a slow Saturday afternoon that also fits the noir theme of ODST. One of the best songs out of everything Halo, in my opinion.

Continue reading “Food for the Soul (gamer style) – Volume Six”