XCOM: Chimera Squad – Prepare for Anarchy

Chimera Squad is both a spin-off series of Xcom, and a continuation of the Firaxis Xcom storyline, and overall, I think it’s a great addition to the series, both from a gameplay and story perspective. It’s not without problems, though. While the setting, background lore, and plot of the game are interesting, the characters you play leave much to desire. You see, it suffers from something most modern writing suffers from nowadays – quirky Marvel humor. Yet, it’s tolerable by presenting the story as something serious, it’s just that the tone gets constantly shattered by the quippy and sarcastic characters you are forced to drag along.

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Homefront – Korean Rage

Homefront is Kaos Studios‘ second and final game. After the disappointing release of Homefront, THQ at the time decided to axe them. Another studio and brand are dead, in a sea of publishers looking for that sweet Call of Duty 4 money. This is a tale old as religion. Instead of focusing on what made their game good, they decided to chase trends, which in the end proved to be a futile endeavor. However, the game is not all bad, the campaign is entertaining at times, but long gone is the cool futuristic setting. Now, it’s set in a more contemporary setting with some light sci-fi stuff. Just like Frontlines: Fuel of War, Homefront has a strong multiplayer focus, but unlike Frontlines: Fuel of War, it never grabbed me as that game. It feels way too much like CoD. It also comes with added XP, leveling, and soldier kit upgrades – stuff that I don’t enjoy in an online shooter since it makes the immersion and balancing absolutely dreadful.

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Frontlines: Fuel of War – Nostradamus Edition

I used to play Frontlines: Fuel of War by the now-defunct developer Kaos Studios on the good old Xbox 360 because my PC was crap at the time. It was a hell of a game, the multiplayer was awesome, the setting cool, and the weapons interesting and deadly. I would even consider it better than the Battlefield series. It was an entertaining game with great gameplay that was ahead of its time in more than one aspect when it comes to multiplayer. Unfortunately, it didn’t take off, much to my dismay, and since then the genre has fallen off a cliff in my opinion.

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Just Bad Games

The number of games I play that don’t make the cut is depressingly high. Much is of course on me, and my taste, but I got to say – the standards seem to have fallen off a cliff lately. I have reviewed a few games that I didn’t complete fully, however, in those cases I figured I’ve played enough to give my opinion on it. If a game doesn’t catch my attention after playing half of it, it’s doubtful it ever will. And some games are just too darn hard for me to ever finish, destroying my integrity in the process. Usually, those titles start out okay, but then eventually turn into a masochistic experience of pure suffering. I believe a review can be worth it in both of these cases still, maybe to act as a warning or to just get something out of the wasted hours in front of the screen.

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