Rings of Power [Season 1, Episode 1 & 2 – This cost 1 billion]

Yes, I know, it’s not game related, but I just had to put my two cents in. I watched the two first episodes, and the only thing it did for me is leave me baffled how this show could cost 1 billion dollars. The scenery looks nice from time to time, and while it can look good, it doesn’t impress beyond that. It’s like graphics for games, it just doesn’t do it for me alone anymore, and most of the backgrounds are computer graphics anyway – the cheapest CGI there is. Been there, seen that, you need better art direction to wow me, which you would think 1 billion paid for.

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Mafia: Definitive Edition – Cannoli Time!

Mafia – Definitive Edition is a remake of the classic PC game Mafia, and it’s made by the developer Hanger 13, which also did Mafia 3. While I do remember Mafia, at least parts of it, and I do recognize its cultural impact on the PC gaming scene, I was not that blown away by it back then. I did think it was an okay game, but funnily enough, the open-world fatigue had already set in for me back then, even in its infancy. Or well, you can say, I did recognize the pointlessness of having a big world if nothing is going on in it. A thing, this game is masterfully remade as well…

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Blood Nova – Demo Impressions

Blood Nova is a point and click adventure game by the developers Cosmic Void/Joseph Gardner. Its setting is the far future of mankind, which gave me a modest “Foundation” vibe. The backdrop and graphics set the mysterious tone splendidly, but the somewhat quirky zoomer: ish dialogue that all modern entertainment media seem to be written in did take me out of it from time to time. Watch any superhero movie, or the latest Star Wars to understand what I’m talking about.

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1428: Shadows over Silesia – Demo Impressions

1428: Shadows over Silesia is an indie top-down RPG made by the developer team KUBI games. Team, as in solo developer, but I’m not sure. Anyway, this demo that lasted about an hour was a true roller-coaster. It started great with a fantastic introduction to the setting, then my interest dipped when I was thrown into the linear world. But I stuck to it in hopes that it turns around, and the game suddenly popped back up into high excitement level when I reached the cave/dungeon. Man, it sure was a wild one-hour ride!

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